Thanks Stephan, fix merged and submitted to OSG svn/trunk.

I have also tracked down a bug in VPB where an osg::State was being created
and used by osgdem/vpb when it should have just been resuing the
GrahicsContext::State object.  Fixing this addressed I was seeing when an
OpenGL pbuffer was being used to compress and mipmap textures.  This is
also checked into svn/trunk.

On 15 February 2015 at 09:13, Stephan Wenglorz <[email protected]>
wrote:

> Hi Robert,
>
> the attached fix corrects a small bug in OperationThread::setDone(bool),
> calling it had the opposite effect of what was intended, i.e. setting done
> to false actually finished the thread. The effect was that VPB threads
> would exit before starting osgdem when a task had been enqueued, because
> they initially set done to false.
>
> Base is OSG svn/trunk rev. 14694.
>
> Cheers,
> Stephan
>
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