Hi Jannik,

I'm impressed by just how many typos you are catching.  There have been a
few purges in the past that have caught a lot, but I'm sure many of these
you've spotted made it through these purges.  I've now merged these fixes
to svn/trunk.

The osg::Camera::SEPERATE_WINDOW isn't something I'd expect to be widely
used as it's there for debugging render to texture implementations rather
than final delivery of a RTT, I've renamed this one.  The
osgSim::Segment::SEPERATE is entirely self contained in a .cpp so this one
doesn't affect anything other than that .cpp so is entirely risk free to
fix.  These fixes are also now checked into svn/trunk.

Robert.



On 10 April 2015 at 15:58, Jannik Heller <[email protected]> wrote:

> Here I am again with another batch of typo fixes.  This time I found some
> in the API too:
>
> osg::Camera::SEPERATE_WINDOW
> osgSim::Segment::SEPERATE
>
> Should be SEPARATE.
>
> The former I don't think can be fixed without breaking user applications,
> the latter I am not sure.
>
> Cheers
> Jannik
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=63319#63319
>
>
>
>
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