Hi Jannik, I'm impressed by just how many typos you are catching. There have been a few purges in the past that have caught a lot, but I'm sure many of these you've spotted made it through these purges. I've now merged these fixes to svn/trunk.
The osg::Camera::SEPERATE_WINDOW isn't something I'd expect to be widely used as it's there for debugging render to texture implementations rather than final delivery of a RTT, I've renamed this one. The osgSim::Segment::SEPERATE is entirely self contained in a .cpp so this one doesn't affect anything other than that .cpp so is entirely risk free to fix. These fixes are also now checked into svn/trunk. Robert. On 10 April 2015 at 15:58, Jannik Heller <[email protected]> wrote: > Here I am again with another batch of typo fixes. This time I found some > in the API too: > > osg::Camera::SEPERATE_WINDOW > osgSim::Segment::SEPERATE > > Should be SEPARATE. > > The former I don't think can be fixed without breaking user applications, > the latter I am not sure. > > Cheers > Jannik > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=63319#63319 > > > > > _______________________________________________ > osg-submissions mailing list > [email protected] > > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > >
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