Hi,

I'm working with osgTerrain.

In the generateGeometry method of osgTerrain::GeometryTechnique, when the 
primitive data is populated there's a bunch deciding which corner vertexs 
connect to minimize the curvature.

I'm using an elevation data source which has its own definition of which 
corners connect, so, I will modify this bunch of code to achieve this.

Is considered valuable the submission of this modification? I'm thinking in a 
strategy pattern to decide how to connect the vertexs.

Thank you!

Cheers,
Leandro

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=63497#63497





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