Hi Robert, I found a small bug in osgUtil::RenderStage::draw() (osg 3.3.7), which crashes osg. The problem was caused by an access to the object _camera without checking whether the object is valid. So I changed the line:
Code: if (_cameraRequiresSetUp || (_cameraAttachmentMapModifiedCount!=_camera->getAttachmentMapModifiedCount())) to Code: if (_cameraRequiresSetUp || (_camera.valid() && _cameraAttachmentMapModifiedCount!=_camera->getAttachmentMapModifiedCount())) The adapted file is attached. Thank you! Cheers, WeSee ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=63709#63709 Attachments: http://forum.openscenegraph.org//files/osgutil_renderstage_cpp_202.zip _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
