Hi Jannik,

Changes look good, now merged and submitted to svn/trunk.

On 29 May 2015 at 16:30, Jannik Heller <[email protected]> wrote:
> I noticed, that only Texture2D::SubloadCallback has a generateTextureObject
> function. For the other Texture subclasses, the SubloadCallback is not
> responsible for generating a texture object.
>
> Why is that? Would it bring any harm to make the callbacks consistent and
> remove the Texture2D::SubloadCallback::generateTextureObject?

I don't recall the evolution and why the deviation.

Removing a method would break the API in a way that will likely break
client applications, so not something I am prepared to do just prior
to a release.

Robert.
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