Hi Jannik, Changes look good, now merged and submitted to svn/trunk.
On 29 May 2015 at 16:30, Jannik Heller <[email protected]> wrote: > I noticed, that only Texture2D::SubloadCallback has a generateTextureObject > function. For the other Texture subclasses, the SubloadCallback is not > responsible for generating a texture object. > > Why is that? Would it bring any harm to make the callbacks consistent and > remove the Texture2D::SubloadCallback::generateTextureObject? I don't recall the evolution and why the deviation. Removing a method would break the API in a way that will likely break client applications, so not something I am prepared to do just prior to a release. Robert. _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
