Thanks Konstantin, changes looks sensible, now merged and submitted to
svn/trunk.

On 2 June 2015 at 09:33, Konstantin <[email protected]> wrote:
> Hi, Robert!
>
> I've changed osg::Uniform::Callback to osg::UniformCallback.
> osg::UniformCallback inherits osg::Callback now.
>
> I don't really now if this class should be inside osgWrappers/serializers
> because StateAttributeCallback is not presented there, but i've included it
> in the patch.
>
>
> Please see archive in the attachment.
>
>
> PS
> DEEP_COPY_UNIFORMS works for me.
>
> PPS
> typedef osg::UniformCallback Callback;
> inside Uniform class can prevent some compilation errors for developers.
>
> KOS
>
> 2015-05-14 20:21 GMT+04:00 Konstantin <[email protected]>:
>>
>> Hi, Jannik!
>>
>> osg::Uniform::Callback doesn't derived from osg::Callback in the latest
>> OSG (3.3.7)
>> First we should derive osg::Uniform::Callback from osg::Callback then!?
>>
>> Is the a chance if someone wants to deep copy uniform, but doesn't want to
>> deep copy it's callbacks?
>>
>>
>
>
> _______________________________________________
> osg-submissions mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
>
_______________________________________________
osg-submissions mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org

Reply via email to