Index: src/osgPlugins/dae/daeWMaterials.cpp
===================================================================
--- src/osgPlugins/dae/daeWMaterials.cpp	(revision 15129)
+++ src/osgPlugins/dae/daeWMaterials.cpp	(working copy)
@@ -80,6 +80,12 @@
     {
         lib_effects = daeSafeCast< domLibrary_effects >( dom->add( COLLADA_ELEMENT_LIBRARY_EFFECTS ) );
     }
+	
+	if ( lib_images == NULL )
+    {
+        lib_images = daeSafeCast< domLibrary_images >( dom->add( COLLADA_ELEMENT_LIBRARY_IMAGES ) );
+    }
+
     domEffect *effect = daeSafeCast< domEffect >( lib_effects->add( COLLADA_ELEMENT_EFFECT ) );
     std::string efName = name + "_effect";
 
@@ -101,7 +107,7 @@
     if ( tex != NULL && tex->getImage( 0 ) != NULL )
     {
         //TODO: Export all of the texture Attributes like wrap mode and all that jazz
-        domImage *img = daeSafeCast< domImage >( pc->add( COLLADA_ELEMENT_IMAGE ) );
+		domImage *img = daeSafeCast< domImage >( lib_images->add( COLLADA_ELEMENT_IMAGE ) );
         std::string iName = efName + "-image";
         img->setId( iName.c_str() );
 
Index: src/osgPlugins/dae/daeWriter.cpp
===================================================================
--- src/osgPlugins/dae/daeWriter.cpp	(revision 15129)
+++ src/osgPlugins/dae/daeWriter.cpp	(working copy)
@@ -139,6 +139,7 @@
 
     lib_cameras = NULL;
     lib_effects = NULL;
+	lib_images = NULL;
     lib_controllers = NULL;
     lib_geoms = NULL;
     lib_lights = NULL;
Index: src/osgPlugins/dae/daeWriter.h
===================================================================
--- src/osgPlugins/dae/daeWriter.h	(revision 15129)
+++ src/osgPlugins/dae/daeWriter.h	(working copy)
@@ -61,6 +61,7 @@
 class domLibrary_cameras;
 class domLibrary_effects;
 class domLibrary_geometries;
+class domLibrary_images;
 class domLibrary_lights;
 class domLibrary_materials;
 class domLibrary_visual_scenes;
@@ -238,6 +239,7 @@
     domLibrary_effects *lib_effects;
     domLibrary_controllers *lib_controllers;
     domLibrary_geometries *lib_geoms;
+	domLibrary_images *lib_images;
     domLibrary_lights *lib_lights;
     domLibrary_materials *lib_mats;
     domLibrary_visual_scenes *lib_vis_scenes;
