Thanks Jannik, fix merged and pushed to master.

On 16 November 2015 at 22:08, Jannik Heller <[email protected]> wrote:
> Hi Robert,
>
> This submission fixes a typo in the new GLObjectManager
>
> sheduleGLObjectForDeletion(GLuint globj);
>
> should be
>
> scheduleGLObjectForDeletion(GLuint globj)
>
> Thank you!
>
> Cheers,
> Jannik
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=65660#65660
>
>
>
>
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