Thanks Johm, change applied to master and 3.4 branch.
On 30 December 2015 at 22:42, John Farrier <[email protected]> wrote: > Best I can tell, there is an enumeration for NEVER_CHECK_GL_ERRORS in > CheckForGLErrors, defined in State. State.cpp does check to see if you want > MORE error checking, but there is no way to turn OFF error checking. This > change allows disabling of OpenGL error checking. > > - John Farrier > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
