Hi Tony, The changes look sound - nice when a bug fix simplifies the code :-)
I don't expect any complications with this change and have checked it into master, 3.4 and 3.2 branches. Cheers, Robert On 15 January 2016 at 06:11, Tony Vasile <[email protected]> wrote: > In case you require the modified source file I have it attached it here. > The problem is when a single child node of a switch has a transformation > applied to it. By removing the child and adding it under a MatrixTransform > node causes the ValueList to be cleared and when the addChild occurs for > the MatrixTransform with the original node added as its child the lists are > set to their default value of true. > > The fix just replaces the original child node with the MatrixTransform > node. > > ------------------------ > Tony V > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=66021#66021 > > > > > _______________________________________________ > osg-submissions mailing list > [email protected] > > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > >
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