Thanks Jannik, your fix is correct now merged with master, OSG-3.2 and 3.4
branches,

On 10 March 2016 at 19:59, Jannik Heller <[email protected]> wrote:

> Hi,
>
> I think that this piece of code in StateSet::setTextureAttributeAndModes
> is a copy&paste mistake:
>
>             OSG_NOTICE<<"Warning: non texture attribute
> '"<<attribute->className()<<"' passed to
> setTextureAttributeAndModes(unit,attr,value), "<<std::endl;
>             OSG_NOTICE<<"         assuming
> setAttributeAndModes(attr,value) instead."<<std::endl;
>             OSG_NOTICE<<"         please change calling code to use
> appropriate call."<<std::endl;
>             setAttribute(attribute,value);
>
> As per the warning message it should be calling
> setAttributeAndModes(attribute,value); .
>
> Thank you!
>
> Cheers,
> Jannik
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=66517#66517
>
>
>
>
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