Hi Christian, I have finally had a chance to review and check in the osgdeferred example. I have added shaders and .osgt files to OpenSceneGraph-Data and the osgdeferred example to OSG master. I made a few amendments to the source to find the new placements of the shaders and added a bit of spacing between the function declarations to make it more readable, adding use of setMaxAnisotopy() to improve the rendering of the walls when at shallow angles, and changed a couple of types, finally added the StatsHandler and remove the hardwiring to 40hrz and small window size. Pretty minor changes in all.
Cheers, Robert. _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
