Hi Julian (and Cedric), I am happy to update but we need to make sure any bug fixes to osgAnimation in the core OSG have also been integrated with Cedric's version. I have recently made a number of fixes to clean up defects reported by Coverity Scan so would rather not loose all these.
Perhaps the best way would be for Cedric to cherry pick what he feels are appropriate changes into his osgAnimation then for us to pull this in wholesale. I don't know if Cedric would have time look at the Coverity Scan results but what would ideal for me would be to have Cedric's version of osgAnimation have all the bug fixes and fixes to the Coverity defects in then we just pull in this so the two are then perfectly in sync. Cheers, Robert. On 23 June 2016 at 16:00, Julien Valentin <[email protected]> wrote: > Hi, > I noticed that osganimation is not up to date in comparison with Cedric > Pinson's repo (and hardware model have bug). > I copy/paste it and made implied changes in osgdbFBX > Do you have any objection to this merge? > > Thank you! > > Cheers, > Julien > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=67755#67755 > > > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
