On 27 June 2016 at 21:42, Julien Valentin <[email protected]> wrote: > Hi Robert, > > Just a spec quoting arging that subroutine uniform cannot be a treated as a > common osg::Uniform > > Additions to Chapter 2 of the OpenGL 3.2 Specification (OpenGL Operation) > Add a section "Subroutine Uniform Variables" after Section 2.11.4, > "Subroutine uniform variables are similar to uniform variables, except they > are context state rather than program state. "
However, the actual implementation you posted requires the current program state to apply itself. Something is amiss, either the implementation or this statement. Robert. _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
