Hi Julian,

On reviewing the State::DefineMap::updateCurrentDefines() method
change of yours that I merged I decided to remove the if(changed) else
as an if(changed) is done in the calling code already so was a
redundant check.  I have checked in removal if ().

Robert.

On 29 June 2016 at 16:06, Robert Osfield <[email protected]> wrote:
> Hi Julian,
>
> This change looks appropriate.  Now merged with osg master.
>
> Thanks,
> Robert.
>
> On 29 June 2016 at 16:05, Julien Valentin <[email protected]> wrote:
>> Hi Robert
>> Okay here's a fix that seams reasonnable to me:
>> in bool State::DefineMap::updateCurrentDefines() (State.cpp l1827)
>> the changed flag is not resetted (anywhere) to false after currentDefines is 
>> updated
>> https://github.com/mp3butcher/OpenSceneGraph/commit/b70ebf77c00b68c3859d71504219029dfcacaa20
>> I attached the modified State.cpp
>>
>> Sorry for the previous noisy/fuzzy posts
>>
>>
>> mp3butcher wrote:
>>> I understand,
>>> Will try to figure it out by myself
>>>
>>>
>>> robertosfield wrote:
>>> > Hi Julian,
>>> >
>>> > On 29 June 2016 at 14:40, Julien Valentin <> wrote:
>>> >
>>> > > Perhaps your knowledge could enlighten me on the purpose of this test..
>>> > >
>>> >
>>> > Sorry but I'm already overwhelmed with many different tasks to do and
>>> > things to understand right now.  If something is genuinely broken
>>> > please create a test case that I can reproduce myself, otherwise I
>>> > really don't want to waste time on stuff that doesn't appear to be
>>> > broken so is just yet another distraction for all the other stuff I
>>> > need to get done.
>>> >
>>> > Robert.
>>> > _______________________________________________
>>> > osg-submissions mailing list
>>> >
>>> > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
>>> >
>>> >  ------------------
>>> > Post generated by Mail2Forum
>>>
>>
>>
>> ------------------
>> Read this topic online here:
>> http://forum.openscenegraph.org/viewtopic.php?p=67913#67913
>>
>>
>>
>>
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