Hi Julien, On 2 July 2016 at 16:17, Julien Valentin <[email protected]> wrote: > I didn't know that we are allow to interact that way with the cullstack
The CullStack/CullVisitor are per Context/per Camera constructs so are modified during the cull traversal in a thread safe way, there isn't much point in making things const as there is nothing to gain from it. Robert. _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
