Hi Julien,

On 2 July 2016 at 16:17, Julien Valentin <[email protected]> wrote:
> I didn't know that we are allow to interact that way with the cullstack

The CullStack/CullVisitor are per Context/per Camera constructs so are
modified during the cull traversal in a thread safe way, there isn't
much point in making things const as there is nothing to gain from it.

Robert.
_______________________________________________
osg-submissions mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org

Reply via email to