Hi Julien, I've reviewed your changes and feel that template would be a better way to go than utilize marcos.
I have gone though the include/osg/ValueObject and the lua plugin adding support for the range of Vec classes. These are now checked into git master. Robert. On 3 July 2016 at 19:51, Julien Valentin <[email protected]> wrote: > Hi, > > There was missing Quat in LuaEngine Plugin > so I take the opportunity to add all missing VecXXX Types > (Doing that i remark that there was also missing xzyw accessor to Vec4ub) > > Thank you! > > Cheers, > Julien > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=67975#67975 > > > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
