Thanks Ravi, changed now merged and checked into git master. Could you test git master and let us know whether everything is build fine. Cheers, Robert.
On 2 August 2016 at 03:51, Ravi Mathur <[email protected]> wrote: > Hi Robert, > > Here are my newest updates to the CMake build system for Mac OSX. The > attached patch replaces the one from my previous post. > > Changelog: > * On OSX, all OSG components now use the same OpenGL implementation (Cocoa or > X11) based on OSG_WINDOWING_SYSTEM. Fixes issues related to mixing Cocoa & > X11 OpenGL implementations. > * Moved CMAKE_OSX_ARCHITECTURES and CMAKE_OSX_DEPLOYMENT_TARGET before first > call to project() as required by CMake. Fixes configure error produced by > CMake 3.4+ on OSX. > * OSX version checks now make use of CMake's built-in > VERSION_[LESS/GREATER/EQUAL] version comparator (cleaner code). > * avfoundation plugin and osgmultitouch/osgoscdevice examples disabled on > OSX/X11 (not supported). > > I've attached the changes as a Git patch. The CMake files changed are: > * CMakeLists.txt > * CMakeModules/FindAVFoundation.cmake > * CMakeModules/FindQuickTime.cmake > * examples/osgmultitouch/CMakeLists.txt > * examples/osgoscdevice/CMakeLists.txt > * examples/osgviewerCocoa/CMakeLists.txt > * src/osgPlugins/avfoundation/CMakeLists.txt > * src/osgViewer/CMakeLists.txt > > Thanks, > Ravi > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=68243#68243 > > > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
