HI Rene,

I have looked through the gles plugin and can't find anywhere that
uses the debug header, so it looks like something was written by never
end up getting used in the gles plugin.  Given this it looks likely we
can just remove it.

Robert.

On 5 October 2016 at 13:43, Robert Osfield <robert.osfi...@gmail.com> wrote:
> Hi Rene,
>
> Is this simply an issue of Windows not being case sensitive? And
> renaming the header file is sufficient to avoid any collision?
>
> Robert.
>
>
>
> On 5 October 2016 at 12:51, René Molenaar <megamillerz...@gmail.com> wrote:
>> A file named debug, causes the compilation to break (in VS2012):
>>
>> 1>------ Build started: Project: Plugins gles, Configuration: Debug x64
>> ------
>> 1>C:\Program Files
>> (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.CppBuild.targets(838,5):
>> error MSB3191: Unable to create directory
>> "D:\Projects\buildext2012\tmp\win64_vs11\OpenSceneGraph-OpenSceneGraph-3.5.4\src\osgPlugins\gles\Debug".
>> Cannot create
>> "D:\Projects\buildext2012\tmp\win64_vs11\OpenSceneGraph-OpenSceneGraph-3.5.4\src\osgPlugins\gles\Debug"
>> because a file or directory with the same name already exists.
>> ========== Build: 0 succeeded, 1 failed, 9 up-to-date, 0 skipped ==========
>>
>>
>> Renamed the file to debugdump. (see attached files)
>>
>> groetjes,
>> René
>>
>>
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>>
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