It's the weekend so just popping online briefly, will take a proper look in the week. As a general note just ripping out code because it doesn't work in certain usage cases isn't a good approach, it tells us nothing about what was the actual problem, how to reproduce it and hence how to properly evaluation what the fix should be, As is it looks like a workaround hack that will have consequence s rather than an actual fix.
On 30 April 2017 at 15:05, Remo Eichenberger <[email protected]> wrote: > Hi, > > Any reviews for: > > https://github.com/openscenegraph/OpenSceneGraph/pull/252 > > ? > > Thank you! > > Cheers, > Remo > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=70864#70864 > > > > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
