Hi Robert,

I ran into an issue where osg::Program::isFixedFunction() was called with
openGL CoreProfile used and without fixed function available. I believe
that this method shouldn't return true if fixed function is unavailable,
even if _shaderList.empty() is true.

I fired a Pull Request showing the modification needed :
https://github.com/openscenegraph/OpenSceneGraph/pull/330

HTH
--
nǝıɥʇɐƜ
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