Hi Robert, thank you for your quick reply. I provide you with more details about my application.
It is under Windows and it embeds osg::Viewer instances into WindowsForms controls by passing their handles to OSG WindowData objects and using them in the traits of the viewers' graphic contexts. Such WindowsForms controls are then embedded into standard WindowsForms forms. The user can open/close forms during runtime and all those osgViewer instances share the same Scene. OSG usage is SingleThreaded, and rendering is disabled when creating/deleting osgViewers (as a consequence of opening/closing forms). The few remaining crashes that I am experiencing are at driver level. Thank you very much for your support and best regards, Daniele ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=72739#72739 _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
