Come to the DIVERSE BOF and get an early seat for the OpenSceneGraph BOF which
follows in the same room.

The DIVERSE demos we'll be showing are using OpenSceneGraph.

-Steve


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DIVERSE BOF

Wednesday, August 8
10:30 - 11:30 am
San Diego Convention Center
Room 29A

DIVERSE-Flexible Source VE API
diverse.sourceforge.net

DIVERSE is a cross-platform, open source, API for developing virtual reality
applications that can run almost anywhere. DIVERSE currently runs on Linux, OS
X and Windows. The goal of DIVERSE is to enable developers to quickly build
applications that will run on the desktop as well as various immersive
systems. To avoid hindering development DIVERSE is designed without the
"center of the universe" paradigm; you only use the parts of DIVERSE that you
need. This approach allows DIVERSE to interact with many other APIs and
toolkits like, OpenGL, OpenSceneGraph, SGI OpenGL Performer, VTK and Coin.


BOF Agenda

   1 - Steve Satterfield, John Kelso
       Scientific Applications and Visualization Group, NIST

          Introduction and Overview of DIVERSE

   2 - Steve Satterfield
       Scientific Applications and Visualization Group, NIST

          Description and laptop based demonstration of NIST research using
         DIVERSE based visualization to create better concrete.

   3 - Dr. Marc Olano
       Computer Science and Electrical Engineering, UMBC
       Scientific Applications and Visualization Group, NIST

          Continuation of the concrete research at NIST, using OpenGL shaders
          to better see "focus and context" in the visualization including a
          laptop demo

   4 - Dr. Nicholas F. Polys
       Director of Visual Computing at Virginia Tech

          Update on DIVERSE development activities at VT and some of the latest
          applications @ the VT CAVE.

   5 - Questions/Discussion


For more information about the BOF, please contact:
         Steve Satterfield: [EMAIL PROTECTED]
         John Kelso: [EMAIL PROTECTED]






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