Hi Stephan, On 7/25/07, Stephan Maximilian Huber <[EMAIL PROTECTED]> wrote: > To bring an old issue again on top: the shiny new threading models for > osg do not work on OS X. I reported this issue one or two months ago, > but it seems I am the only one who experience these issues or i am the > only one who is trying to use a recent version of OSG on OSX.
Martin and I tested multi-threading on his dual core G5 in the run up to 2.0, Martin will test again tomorrow when he get back to his machine. I have dual core Linux machine here which runs fine, and will build a quad core machine tomorrow once this is up I'll be able to hammer things even harder. I think to resolve these issues we'll need to pick one at a time and work through them as having all results in one email is rather hard to follow. I have just tried to start commenting but have had to give up as it too hard to comment and keep track of whats going on. Could you post the DrawThreadPerContext crash first then we can look at resolving this, then move to the next once its fixed. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

