Hi Joan, 

I'm using osgManipulator with vrjuggler and it works quite well.
You juste have to create a dummy osgGA::GUIActionAdapter en create a 
osgGA::GUIEventAdapter that maps VRJuggler events.
I recently introduce the possibility in PointerInfo to use a VR device instead 
of a mouse.
Beware that for translations, current manipulators should do fine, but using 
them for rotations is a bit awkward, you'll have to develop you own 
manipulators.

Just define
**************************************************************************
class DummyActionAdapter : public osgGA::GUIActionAdapter{
        void requestRedraw(void){};
        void requestContinuousUpdate(bool){};
        void requestWarpPointer(float,float) {};

};
************************************************************************
And in  OsgNav::preFrame() :

**************************************************************************************
 const osg::ref_ptr<osgGA::GUIEventAdapter> ea = new osgGA::GUIEventAdapter();
    DummyActionAdapter aa;
    
    switch (mButton2->getData())
    {
        case gadget::Digital::TOGGLE_ON:
        {       

                ea->setEventType(osgGA::GUIEventAdapter::PUSH);
                osgUtil::LineSegmentIntersector::Intersections intersections;
        _pointer.reset();
        osgUtil::LineSegmentIntersector  * picker = new 
osgUtil::LineSegmentIntersector(wandTrans,wandDir);
        osgUtil::IntersectionVisitor iv(picker);
        mRootNode->accept(iv);  
        
        etc. (same thing as with osgViewer)

**************************************************************************************************


     Luc

Luc FRAUCIEL - BRGM
Unité Calcul, 3D et réalité virtuelle
Service Systèmes et Technologies de l'Information
3, av C. Guillemin BP 6009 - 45060 Orléans Cedex 2, France
Tél. 02 38 64 35 65
Fax 02 38 64 39 70
-----Message d'origine-----
De : [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] De la part de Joan Slottow
Envoyé : jeudi 26 juillet 2007 23:38
À : [email protected]
Objet : [osg-users] Using the osgManipulator Draggers withosgUtil::SceneView 
(fwd)



I would like to use one of the osgManipulator::Draggers.  However, I am using 
osgUtil::SceneView and dont have any osgViewer::Viewers.  Also my application 
is using vrJuggler and vrJuggler is what is getting the keyboard mouse events 
and I am getting them from vrJuggler.  From what I determined from the 
osgmanipulator example and by looking around at your source code is that I have 
to call handle on the Dragger every frame and pass it an 
osgManipulator::PointerInfo, osgGA::GUIEventAdapter, and 
osgGA::GUIActionAdapter.  However, since I am not using a Viewer I don't have 
these.  I am thinking that I have to create a GUIEventAdapter and set the key 
and mouse information that vrJuggler is passing me and use that one with the 
Dragger. Same witht the PointerInfo. Am I on the right track or is there some 
other way that I should be going about this?


Thanks

Joan Slottow



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