Hi all!

I've found the Viewer very useful in creating quick, browsable scenegraphs, 
but I've hit a problem.

The viewer camera always translates and rotates to fit the entire 
scenegraph at startup. This is a problem when I want to start with more 
distance or slightly skewed angles. The result is that all my transforms 
are "nullified" by the camera compensating for it when starting.

I can move about the scenegraph using the default controls, that's not a 
problem, the problem is only that the starting scenegraph render is not what 
I want or what my manual scenegraph transforms should produce.

Is there any way to get the default camera of the viewer and disable this 
automatic transform? Maybe I can do it directly on the viewer instance?

/Peter
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