This error is quite common on Intel Express renderers. It is usually innocuous and can be fixed by updating the drivers.
If your graphics hardware is not Intel then you need to follow Roberts instructions to isolate the call that is causing the problem. Roger _____ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Carlos Nava Sent: 30 July 2007 21:29 To: [email protected] Subject: Re: [osg-users] Warning: detected OpenGL error 'invalid numeration'after RenderBin::draw(, ) well thanks any way I'll keep trying... Robert Osfield <[EMAIL PROTECTED]> escribió: On 7/30/07, Carlos Nava wrote: > Hi, > > I tried both ways but in State.cpp I couldn't find the block you talked > about, and with the code I got one Error C2352 about non static function > call... > > any idea why? No. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _____ ¡Sé un mejor asador! Aprende <http://us.rd.yahoo.com/mail/mx/tagline/beabetter/*http:/mx.yahoo.com/promos/mejorasador.html> todo sobre asados.
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