> We'll its RenderStage that SceneView uses to clear, and its 
> ClearNode that just adjusts the default settings of the clear 
> that RenderStage does and done from with the cull traversal.  
> In effect it'll be exactly the same code doing the clear, the 
> only difference is that how the values are set - one from the 
> defaults provided by SceneView, and one from the scene graph.

Ah! Thanks.
   -Paul

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