HI ?, Please have a look at the osgviewerQT example that is part of OSG 2.0 onwards, it doesn't require the use SceneView.
Robert. On 8/4/07, lxuser <[EMAIL PROTECTED]> wrote: > Hi, > > I'm looking for a osgUtil::SceneView example I can use to integrate > osg with Qt's QGLWidget. Is it possible to just use raw OpenGL code > inside scenegraph nodes ? Is there an example ? The lack of > documentation (and my unwillingness to read source code) almost forces > me to use OpenGL commands inside nodes. Is this common (or is it just me > !) ? > > Thank you in advance for any response > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org