Can't say much about Leopard due to the NDA. But there has been public traffic about Carbon and 64-bit. The summary is that there will be no 64-bit path for Carbon. That means GraphicsWindowCarbon will not work and a Cocoa version of GraphicsWindow is the way to go for 64-bit. (I've warned people that this day would come.) There is currently no Cocoa version. You are free to write it. I did write an example called osgviewerCocoa. Basically, the example needs to be turned inside-out for GraphicsWindowCocoa.
This might imply certain things to you about QuickTime (and the plugin). What's not under NDA is that QuickTimeKit (QTKit) in Tiger is a ground up reimplementation of the QuickTime SDK which looks a heck of a lot more 64-bit (and also endian) clean than the old QuickTime SDK. So for now, you want to skip building the QuickTime plugin. You can edit your CMakeLists.txt in the src/osgPlugins directory and remove the entry that handles that plugin. I have been privately discussing with somebody to create two new plugins (one for QTKit, the other for ImageIO). But my employment situation has drastically changed recently so I can't make any promises right now. -Eric On 8/6/07, Andy Skinner <[EMAIL PROTECTED]> wrote: > We have someone trying to build OSG on 64 bit Leopard. He has run into > a couple of things: > > GraphicsWindowCarbon.cpp won't compile. Is anyone doing a Cocoa > version? We aren't looking for one, but would like to not have a build > issue, and may be able to help out. > > The quicktime plugin is conflicting with what is on the machine, if I > understand it correctly. Anybody working on an update to this? > > Here's a summary from the guy working on it: > === > On Leopard 32-bit, all of the APIs are there, but they generate > "deprecated function" compiler warnings. On 64-bit, they generate > compiler errors because they're just plain not available. > === > > Is there a way to not compile the quicktime plugin? If we could specify > to CMake or somewhere either a list of plugins to not compile, or a list > to compile, we could just avoid the quicktime plugin for now. > > thanks > andy > > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org