Does getRotate() on a matrix with scale components return the pure 
rotation? Is a full decompose() the more reliable (correct?) way to get 
the rotation out of a non-orthogonal matrix? Is this documented anywhere?

As a side issue, why are tricky little functions Matrix::rotate(), 
Matrix::setRotate() and Matrix::makeRotate() so casually undocumented? 
Maybe I'm particularly dense when it comes to interpreting a function's 
purpose from its name, but a single line next to each in the header 
could make things so much more obvious.

-Penn Taylor
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