http://www.opengl.org/cgi-bin/ubb/ultimatebb.cgi?ubb=get_topic;f=3;t=015351;p=0

> The OpenGL ARB officially announced OpenGL 3 on August 8th 2007 at
> the Siggraph Birds of a Feather (BOF) in San Diego, CA. OpenGL 3 is
> the official name for what has previously been called OpenGL Longs
> Peak. OpenGL 3 is a great increase in efficiency in an already
> excellent API. It provides a solid, consistent and well thought out
> basis for the future. OpenGL 3 is a true industry effort with broad
> support from all vendors in the ARB. The OpenGL 3 specification is on
> track to be finalized at the next face-to-face meeting of the OpenGL
> ARB, at the end of August. This means the specification can be
> publicly available as soon as the end of September, after the
> mandatory 30 day Khronos approval period has passed. Also presented
> today were the changes to the OpenGL Shading Language that will
> accompany OpenGL 3.
> 
> We look forward to your discussions in this thread.


someone wanted to know when will osg support opengl 3? yes i know the specs 
aren't even finalized, but i want to give the guy an answer and not let him 
pass in a forum with foul arguments against osg, especially not at heise.de. ;)

kind regards
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