Thank you Robert, I will try it as soon as I can ! On 8/10/07, Robert Osfield <[EMAIL PROTECTED]> wrote: > > Hi Serge, > > On 8/10/07, Serge Lages <[EMAIL PROTECTED]> wrote: > > The weird thing is that after you've introduced the Renderer class I've > > tested it and everything worked well. The problem seems to come from a > > recent commit. > > I've tracked down the problem to the use of the CullVisitor copy > constructor in the new CullVisitor::clone() method that is used as > part of the new prototype system. The copy contructor hasn't be > implemented for CullStack or CullSettings classes so some of the > settings were ending defaulting to 0. > > The relevant copy constructors have now been added/fixed up so the the > line: > > viewer.getCamera()->setComputeNearFarMode(..) > > Now works just fine. I have just checked in this fix, and earlier > today checked in a number of other changes to > Renderer/View/Viewer/Composite which were unrelated to this bug fix, > but you'll get these too on your next update. I'll discuss these > other changes separately. > > One word of caution though, I haven't yet been able to update the > wrappers to honour the changes to the core API I've made so the > wrappers will be broken. I'm currently working on repair a machine > with a broken disk so my usual build environment is fully up and > running. > > Robert. > > Robert. > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
-- Serge Lages http://www.magrathea-engine.org
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