Hi Robert,
I downloaded today's 2.1.5 release and everything is working like a
charm now. I haven't had a chance to test with a stereo capable TV
yet but the patern seems to be correct. Hopefully over the next few
days I'll be able to grab an emitter and a couple pairs glasses and
head out to a local retail store to try it out. Once I'm sure things
are working I'll send the changes your way.
Regards
Galen
On Aug 13, 2007, at 4:15 AM, Robert Osfield wrote:
> Hi Galen,
>
> Interlaced stereo requires the stencil buffer to be enabled, and in
> 2.0 this wasn't automatically requested by osgViewer. In SVN
> osgViewer now automatically checks for interlaced stereo and enables
> the stencil buffer.
>
> Robert.
>
> On 8/12/07, Galen Faidley <[EMAIL PROTECTED]> wrote:
>> Hello All,
>>
>> I was modifying the interlaced stereo support in SceneView
>> to add
>> the new checkerboard stereo method (by the way thanks for the quick
>> response Robert) and ran into some problems. This lead me to
>> experiment with the interlaced stereo support itself and I don't
>> think it is working correctly. In both the horizontal and vertical
>> interlaced modes it seams that one eye is always drawn on top of the
>> other one and neither is interlaced. Can anyone confirm that this is
>> working for them?
>>
>> I'm using OSG 2.0 built from source on Windows XP with
>> VS2005 and
>> have an nVidia graphics card.
>>
>> Regards
>> Galen
>> _______________________________________________
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>> openscenegraph.org
>>
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