Hi Robert,

        I downloaded today's 2.1.5 release and everything is working like a  
charm now.  I haven't had a chance to test with a stereo capable TV  
yet but the patern seems to be correct.  Hopefully over the next few  
days I'll be able to grab an emitter and a couple pairs glasses and  
head out to a local retail store to try it out.  Once I'm sure things  
are working I'll send the changes your way.

Regards
Galen

On Aug 13, 2007, at 4:15 AM, Robert Osfield wrote:

> Hi Galen,
>
> Interlaced stereo requires the stencil buffer to be enabled, and in
> 2.0 this wasn't automatically requested by osgViewer.  In SVN
> osgViewer now automatically checks for interlaced stereo and enables
> the stencil buffer.
>
> Robert.
>
> On 8/12/07, Galen Faidley <[EMAIL PROTECTED]> wrote:
>> Hello All,
>>
>>         I was modifying the interlaced stereo support in SceneView  
>> to add
>> the new checkerboard stereo method (by the way thanks for the quick
>> response Robert) and ran into some problems.  This lead me to
>> experiment with the interlaced stereo support itself and I don't
>> think it is working correctly.  In both the horizontal and vertical
>> interlaced modes it seams that one eye is always drawn on top of the
>> other one and neither is interlaced.  Can anyone confirm that this is
>> working for them?
>>
>>         I'm using OSG 2.0 built from source on Windows XP with  
>> VS2005 and
>> have an nVidia graphics card.
>>
>> Regards
>> Galen
>> _______________________________________________
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>>
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