Hi Robert
that is what I can see in the stack - but I suppose it is my fault, because
I have made a similar hierarchie (less complex but with the same structure)
in the osgparticleeffects example and it works:
kernel32.dll!77e7aafc()
msvcr71d.dll!_nh_malloc_dbg(unsigned int nSize=1, int nhFlag=3, int
nBlockUse=14609864, const char * szFileName=0x00deef44, int nLine=787401)
Line 267 + 0x7 C
msvcr71d.dll!_CxxThrowException(void * pExceptionObject=0x00deede4,
const
_s__ThrowInfo * pThrowInfo=0x104f6150) + 0x39 C++
msvcp71d.dll!std::_Nomemory() Line 10 C++
osgParticled.dll!011f545f()
The application stops in the debugger:
in dbgheap.c
/* do the allocation
*/
pvBlk = _heap_alloc_dbg(nSize, nBlockUse, szFileName, nLine);
#ifdef _MT
}
__finally {
/* unlock the heap
*/
>>>> _munlock(_HEAP_LOCK);
}
#endif /* _MT */
I am using osg 2.0
Dieter
Unclassified Mail
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Robert
Osfield
Sent: Wednesday, 15 August, 2007 16:55
To: [email protected]
Subject: Re: [osg-users] osgParticleEffect attached to a node
Hi Dieter,
Things should certainly not hang so this is a bug. Could you break
the app and find out where its hanging.
Robert.
On 8/15/07, Dieter Pfeffer <[EMAIL PROTECTED]> wrote:
>
>
>
> Hi
>
>
> I would like to use the SmokeTrailEffect similar to the example, but not
> attached to a picked node but to a selected object.
>
> This is my hierarchie::
>
> osg::Group -> osg::Switch -> osg::PositionAttitudeTransform -> osg::Node
> (from osgDB::readNodeFile (name))
>
> When I attach the effectsGroup (form the example) to the first group, I
can
> see the effect but no trail effect; when I attach it to the
> PositionAttitudeTransform or the Node - my application hangs.
> The object is moving by: osg::PositionAttitudeTransform ->setPosition /
> setAttitude
>
>
> What do I wrong ?
>
>
> Thanks
> Dieter
>
>
>
>
>
> Unclassified Mail
>
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
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