Hi Robert,

> You don't say how you check for the CoordinateSystemNode as I suspect
> this might be the source of your problem.

Very simple:

if((_osg_terrain = osgDB::readNodeFile(filename)))
{
        /* check if coordinate system */
        osg::CoordinateSystemNode* csn =  
dynamic_cast<osg::CoordinateSystemNode*>(_osg_terrain);

This result in csn == NULL;

Had a look at the .osg and indeed the CoordinateSystemNode is a child node  
of the
MultiTextureControl node.

Thanks Gert


-- 
Gert van Maren

Head of Research & Development
K2Vi Virtual Reality Software
Data Interface Technologies Ltd

Phone: +64 21 2855581
Email: [EMAIL PROTECTED]
Web: http://www.k2vi.com

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