Hi Robert,
> You don't say how you check for the CoordinateSystemNode as I suspect
> this might be the source of your problem.
Very simple:
if((_osg_terrain = osgDB::readNodeFile(filename)))
{
/* check if coordinate system */
osg::CoordinateSystemNode* csn =
dynamic_cast<osg::CoordinateSystemNode*>(_osg_terrain);
This result in csn == NULL;
Had a look at the .osg and indeed the CoordinateSystemNode is a child node
of the
MultiTextureControl node.
Thanks Gert
--
Gert van Maren
Head of Research & Development
K2Vi Virtual Reality Software
Data Interface Technologies Ltd
Phone: +64 21 2855581
Email: [EMAIL PROTECTED]
Web: http://www.k2vi.com
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