Prasant, I'm currently experiencing a similar problem. If your problem is infact the same as mine it appears to be a problem with dual core processors and multi threading rather than anything else. I've had this on both AMD and Intel processors.
Unfortunately, I'm working out of office so I cannot give you a full account but I shall make an effort to post my findings on Monday. I posted this on the Nvidia developer forum a couple of weeks ago so it might be worth keeping an eye on this: http://developer.nvidia.com/forums/index.php?showtopic=44 Regards Greg On 8/16/07, Michael Ebner <[EMAIL PROTECTED]> wrote: > > Hi Prasant, > > take a look at your driver settings first, sounds to me like you are > using "single display performance mode", as shown here: > > http://i189.photobucket.com/albums/z201/paloooz/Untitled-1-12.png > > (something like that should apply for ATI cards too, although i don't > know the exact setting) > > regards, > Michael. > > > Prasant Vajjalu Rekapalli wrote: > > I am using OSG with VS 7.1. > > > > When I move my application window (i.e. CompositeViewer window) from one > screen to another on a computer with multiple monitors, > > my application crashes. In particular, it seems as though it is taking > an eternity for each frame to be processed. > > > > I am guessing that at each RESIZE (MOVE) event, I have to figure out > which screen the application window is now on and update > > the GraphicsTraits accordingly. > > > > Is this right. If yes, could anyone please tell me how to achieve this. > If not, please tell me what the problem is. > > > > Thanks > > -Prasant > > _______________________________________________ > > osg-users mailing list > > [email protected] > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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