Prasant,

I'm currently experiencing a similar problem. If your problem is infact the
same as mine it appears to be a problem with dual core processors and multi
threading rather than anything else. I've had this on both AMD and Intel
processors.

Unfortunately, I'm working out of office so I cannot give you a full account
but I shall make an effort to post my findings on Monday.

I posted this on the Nvidia developer forum a couple of weeks ago so it
might be worth keeping an eye on this:

http://developer.nvidia.com/forums/index.php?showtopic=44

Regards

Greg


On 8/16/07, Michael Ebner <[EMAIL PROTECTED]> wrote:
>
> Hi Prasant,
>
> take a look at your driver settings first, sounds to me like you are
> using "single display performance mode", as shown here:
>
> http://i189.photobucket.com/albums/z201/paloooz/Untitled-1-12.png
>
> (something like that should apply for ATI cards too, although i don't
> know the exact setting)
>
> regards,
> Michael.
>
>
> Prasant Vajjalu Rekapalli wrote:
> > I am using OSG with VS 7.1.
> >
> > When I move my application window (i.e. CompositeViewer window) from one
> screen to another on a computer with multiple monitors,
> > my application crashes. In particular, it seems as though it is taking
> an eternity for each frame to be processed.
> >
> > I am guessing that at each RESIZE (MOVE) event, I have to figure out
> which screen the application window is now on and update
> > the GraphicsTraits accordingly.
> >
> > Is this right. If yes, could anyone please tell me how to achieve this.
> If not, please tell me what the problem is.
> >
> > Thanks
> > -Prasant
> > _______________________________________________
> > osg-users mailing list
> > [email protected]
> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >
>
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