Hi Tom, Just enable HORIZONTAL_SPLIT stereo either via the OSG_STEREO_MODE env var or set it via the osg::DisplaySettings::instance() singleton before you app starts up.
Robert. On 8/20/07, Tom Pearce <[EMAIL PROTECTED]> wrote: > Hey everyone, > > I'm new (in the past couple months) to OSG and to this list, and I was > hoping someone could point me in the right direction on this question: > > How do I best go about getting two views into a scene to display > side-by-side in a window so a stereo monitor can display it properly? > I need an interactive environment, so creating two animations and > editing them won't work. Essentially the view from each camera needs > to be scaled in the x direction to fit half the screen, and displayed > seamlessly next to the scaled view from the other camera. Any advice > or links to previous answers or anything would be much appreciated! > > Thanks, > Tom > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

