It seems that VS2005 c++ library do not have log2() function defined. So I
change log2() function to log()/log(2.0), I don't know if it is slower than
log2() but it really works.

2007/9/11, sicong he <[EMAIL PROTECTED]>:
>
> I fixed this by change all log2(x) to:
> log((double)maximum(...))/log(2.0)
> Then I successfully built under VS2005.
> Attachment is my patch for this problem. Please test it.
>
> 2007/9/11, Shue, John <[EMAIL PROTECTED]>:
> >
> >  I'm getting same compiler error on FreeBSD:
> > Texture1D.cpp:417: error: `log2' was not declared in this scope
> >
> > I did:
> > # svn update
> > # ./configure
> > # make
> >
> > -john
> >
> >  ------------------------------
> > *From:* [EMAIL PROTECTED] [mailto:
> > [EMAIL PROTECTED] *On Behalf Of *sicong he
> > *Sent:* Tuesday, September 11, 2007 10:21 AM
> > *To:* Public OpenSceneGraph Users discussion list.
> > *Subject:* Re: [osg-users] Please test SVN version of OpenSceneGraph
> >
> >
> >  I get latest version and build under VS2005.
> > But in these line:
> > TextureRectangle.cpp Line 561, TextureCubeMap.cpp Line 387,
> > Texture3D.cpp Line 459, Texture2DArray.cpp Line 467, Texture2D.cpp Line
> > 411,
> > Texture1D.cpp Line 417
> > These lines VS2005 reports:
> > error C3861: "log2" can't find symbol
> > Is there some header lost?
> >
> >
> >
> > 2007/9/11, Robert Osfield <[EMAIL PROTECTED]>:
> > >
> > > Hi All,
> > >
> > > I have merged quite a few changes to the OSG over the last few days,
> > > these could break the build, so I'd like some feedback on how the OSG
> > > is build and running on various platforms before I go ahead the weekly
> > > dev release (2.1.10).
> > >
> > > Thanks in advance,
> > > Robert.
> > > _______________________________________________
> > > osg-users mailing list
> > > [email protected]
> > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> > >
> > >
> >
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> >
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