Hi Andy, Could you try out the SVN or 2.1.11 version of the OSG as this contains a bug fix to Image that affect video updating.
Robert. On 9/18/07, Andy Somerville <[EMAIL PROTECTED]> wrote: > Hey, > > I just recently retested part of my application, which uses > osg::TextureRectangle and osg::ImageStream to display video, after > having upgraded to 2.0, and Ive run into issues. I got past the update > failure bug after seeing this post: > > http://groups.google.com/group/osg-users/browse_thread/thread/edd6d30fa1ef13f/bce9f6b9365d3407?lnk=gst&q=pbo&rnum=1#bce9f6b9365d3407 > > but I have also noticed really slow framerates/high cpu usage where I > didnt before. It is behaving the way it did before I switched to to > TextureRectangle (and thus PBOs), so Im thinking that perhaps it is not > using PBOs after the upgrade. > > When I turn up the notify level to INFO I see a report which indicates > (as glxinfo does) that TextureRectangles and PBOs are supported, so I > cant figure out why it is so slow. > > Is there any other way to confirm that TextureRectangle is using PBOs, > or is this perhaps a known issue? Any Ideas ? > > OpenGL renderer string: GeForce FX 5500/AGP/SSE2 > OpenGL version string: 2.1.0 NVIDIA 96.31 > > > Thanks, > Andy > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

