On 9/29/07, Alan Harris <[EMAIL PROTECTED]> wrote: > In 1.2 I use the SceneView::setProjectionMatrixAsOrtho2D() function to > control zoom (effectively field of view) and leave the eye location at a > fixed distance from the scene.
The same functon exist in 2.x in osg::Camera, but this still doesn't change the fact that doing freeform user interaction in orthographic projection is not reasonable goal or expectation, the projection simply doesn't work for this. Othrogrphics views are best reserved for map, side and oblique views such as you'd find in technical drawings on building, or head up displays. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

