> I'm using the pre-built Win32 version of OSG from the OSG website. As a debug step, I'd suggest building from the source.
> I'm running a 64 bit machine on a 64 bit OS but generating 32 bit code with > my compiler so this should be OK, right? Yes, this is fine. I build 32-bit OSG apps on Vista-64 regularly. > Otherwise I will try re-building OSG locally, I was running into some > problems with CMake last night, maybe I can get those worked out. > > Thanks again Robert and Sherman, Make sure you have the latest version of CMake (2.4.7) _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

