I plan to create an OSG 1.2 based application on Mac OSX which is a 
universal binary. Are there any issues that I need to be aware of 
regarding the osgPlugins? If I use the Xcode projects with the 
distribution to create the various frameworks, copying the generated 
osgPlugins to the proper Resources directory within the application 
bundle, will it Just Work? Do I need to run lipo separately on the ppc 
and i386 .so files?

Eric
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