Hello Robert,
> I'd like you feedback, how is the glu tesselator callback defined on
> your system, on my linux box I have /usr/include/GL/glu.h
Ok, now that I know what to look for, here it is on the MS Platform
SDK 2003 R2 (which is needed to build C++ projects using MS Visual C++
Express - the "free" version).
void APIENTRY
gluNurbsCallback (
GLUnurbs *nobj,
GLenum which,
void (CALLBACK* fn)() );
where in my case, CALLBACK is defined as __stdcall and APIENTRY is
defined as WINAPI which is also __stdcall.
Hope this helps,
J-S
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Jean-Sebastien Guay [EMAIL PROTECTED]
http://whitestar02.webhop.org/
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