Hello Robert,

> I'd like you feedback, how is the glu tesselator callback defined on
> your system, on my linux box I have /usr/include/GL/glu.h

Ok, now that I know what to look for, here it is on the MS Platform  
SDK 2003 R2 (which is needed to build C++ projects using MS Visual C++  
Express - the "free" version).

void APIENTRY
gluNurbsCallback (
     GLUnurbs            *nobj,
     GLenum              which,
     void                (CALLBACK* fn)() );

where in my case, CALLBACK is defined as __stdcall and APIENTRY is  
defined as WINAPI which is also __stdcall.

Hope this helps,

J-S
-- 
______________________________________________________
Jean-Sebastien Guay     [EMAIL PROTECTED]
                         http://whitestar02.webhop.org/

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