It's basically the 'as' C# cast operator. osgGA::GUIActionAdapter& aa; osgViewer::Viewer* viewer = dynamic_cast<osgViewer::Viewer*>( &aa );
in C++ becomes : OsgGA.GUIActionAdapter aa; OsgViewer.Viewer viewer = aa as OsgViewer.Viewer; ----- Original Message ----- From: "Christoffer Markusson" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Tuesday, October 02, 2007 12:26 PM Subject: [osg-users] dynamic_cast equivalent in osgDotNet > Hi, > > What is the equivalence in C# using the osgDotNet wrappers to do the > following? > > osgGA::GUIActionAdapter& aa > osgViewer::Viewer* viewer = dynamic_cast<osgViewer::Viewer*>( &aa ); > > Christoffer > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

