Call glColorMaterial before enabling GL_COLOR_MATERIAL.

 

http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/
colormaterial.html

 

osg:

 

 

void Material::apply(State&) const

{

...

        glEnable(GL_COLOR_MATERIAL);

        glColorMaterial(GL_FRONT_AND_BACK,(GLenum)_colorMode);

...

}

 

Any ideas?

 

Richard

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