Hi All, In regards to the SockStream object, it would be good if the rewrite could address some of the issues that arise with its current implementation. Namely that its read cylce is dependent on an EOF marker being present in the file to indicate when the end of the stream has been encountered. My experiences with performing .Net loading of remote objects such as .3DS is that this is not always present. Whether as a consequence of the file format, or the server, the sockstream had great difficulty in handling this.
For completeness, I got around this by looking at the "Content-Length" node of the header block returned in the readNode function of the .Net ReaderWriter object. Knowing the length of the content seemed to provide a more robust test for terminating the read. Hope this helps. Neil. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

