Hello everybody

I have a problem with showing an image in a HUD-Display. Here is my code to 
load and show the image. If i comment out the first two lines the image is 
visible in the 3d world. But with the two lines the image isn't visible in 
the scenegraph... Has anybody any idea?

I want to show a simple image in the center of the screen.

Thanks a lot...
Daniel


_camera->setReferenceFrame ( osg::Transform::ABSOLUTE_RF );
_camera->setProjectionMatrixAsOrtho2D ( 0, 1280, 0, 1024 );
_camera->setViewMatrix ( osg::Matrix::identity() );
_camera->setRenderOrder ( osg::Camera::POST_RENDER );
_camera->setClearMask ( GL_DEPTH_BUFFER_BIT );

osg::ref_ptr<osg::Image> image = osg::readImageFile ( "test.png" );
if ( image.valid() ) {
        _geode = osg::createGeodeForImage ( image.get() );
        _camera->addChild ( _geode.get() );
}
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