>Checking your original post, you are using a 2.4.x kernel, which is
>pretty old now as in the gcc version.  Perhaps there are issues with
>mixing the NVidia OpenGL driver with an old setup.  Are chance you
>grab one of the latest Linux distributions, some of them are very
>slick, Linux has come a long way over the past few years.

True ;-), It is advisable to have the version 2.6.x kernel and, if possible,
new versions of the driver nvidia also sure to be well-compiled module for
this version of the kernel.

Greetings



2008/1/4, Robert Osfield <[EMAIL PROTECTED]>:
>
> Hi Stewart,
>
> On Jan 3, 2008 9:27 PM, Stewart Andreason <[EMAIL PROTECTED]> wrote:
> > It did not compile those versions of osgviewer. I don't see an obvious
> > line in the CMakeCache.txt to provide the needed hint.
>
> The osgviewerSDL and osgviewerGLUT example will be compiled is you
> enable compilation of the examples and you have SDL or GLUT developer
> libraries installed.   If you do go on to install them just remove the
> CMakeCache.txt and then run ./configure once more, then run ccmake .
> to enable the build of the examples.
>
>
> FYI, To edit the compile options all you need to do is run:
>
>   ccmake .
>
> And it'll bring up a GUI within the console that you can browse and
> toggle the various options, use this in preference to trying to make
> sense of the CMakeCache.txt file.
>
> > No other OSG versions have ever been installed, unless I count this one
> > 2 days ago, before trying to recompile, from a clean directory, with
> > debug and examples enabled.
>
> If you do plan to use the debug version add a d to the end of the
> application name, so run osgviewerd etc.  The d addition is simply a
> way of differentiating the different debug and release versions in a
> way that is consistent across all platforms.
>
> For you own investigation I don't think debug will help too much so
> just stick with the release build.  The most likely route of the
> problems will be outwith the OSG, relating to the OpenGL driver and/or
> window manager.
>
> As a word of encouragement, I spend development almost exclusively
> under Linux - right now Kubuntu, but have used various flavours before
> this without problems, but I haven't used Slackware though.  The last
> time we did a poll around 40% of the OSG user base also develop under
> Linux, I suspect this figure is even higher now.  This all points the
> OSG having a great deal of exposure and testing under Linux, the vast
> majority of Linux are able just to compile, install and run without
> issues.
>
> Checking your original post, you are using a 2.4.x kernel, which is
> pretty old now as in the gcc version.  Perhaps there are issues with
> mixing the NVidia OpenGL driver with an old setup.  Are chance you
> grab one of the latest Linux distributions, some of them are very
> slick, Linux has come a long way over the past few years.
>
> Robert.
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to