>Checking your original post, you are using a 2.4.x kernel, which is >pretty old now as in the gcc version. Perhaps there are issues with >mixing the NVidia OpenGL driver with an old setup. Are chance you >grab one of the latest Linux distributions, some of them are very >slick, Linux has come a long way over the past few years.
True ;-), It is advisable to have the version 2.6.x kernel and, if possible, new versions of the driver nvidia also sure to be well-compiled module for this version of the kernel. Greetings 2008/1/4, Robert Osfield <[EMAIL PROTECTED]>: > > Hi Stewart, > > On Jan 3, 2008 9:27 PM, Stewart Andreason <[EMAIL PROTECTED]> wrote: > > It did not compile those versions of osgviewer. I don't see an obvious > > line in the CMakeCache.txt to provide the needed hint. > > The osgviewerSDL and osgviewerGLUT example will be compiled is you > enable compilation of the examples and you have SDL or GLUT developer > libraries installed. If you do go on to install them just remove the > CMakeCache.txt and then run ./configure once more, then run ccmake . > to enable the build of the examples. > > > FYI, To edit the compile options all you need to do is run: > > ccmake . > > And it'll bring up a GUI within the console that you can browse and > toggle the various options, use this in preference to trying to make > sense of the CMakeCache.txt file. > > > No other OSG versions have ever been installed, unless I count this one > > 2 days ago, before trying to recompile, from a clean directory, with > > debug and examples enabled. > > If you do plan to use the debug version add a d to the end of the > application name, so run osgviewerd etc. The d addition is simply a > way of differentiating the different debug and release versions in a > way that is consistent across all platforms. > > For you own investigation I don't think debug will help too much so > just stick with the release build. The most likely route of the > problems will be outwith the OSG, relating to the OpenGL driver and/or > window manager. > > As a word of encouragement, I spend development almost exclusively > under Linux - right now Kubuntu, but have used various flavours before > this without problems, but I haven't used Slackware though. The last > time we did a poll around 40% of the OSG user base also develop under > Linux, I suspect this figure is even higher now. This all points the > OSG having a great deal of exposure and testing under Linux, the vast > majority of Linux are able just to compile, install and run without > issues. > > Checking your original post, you are using a 2.4.x kernel, which is > pretty old now as in the gcc version. Perhaps there are issues with > mixing the NVidia OpenGL driver with an old setup. Are chance you > grab one of the latest Linux distributions, some of them are very > slick, Linux has come a long way over the past few years. > > Robert. > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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