Hello,

I can't find any reference to _receivesShadowTraversalMask in
osgShadow/ShadowMap.cpp... Is this supposed to have an effect? We would like it
to work as well as _castsShadowTraversalMask.

A workaround would be to add the node to a different subgraph than the
shadowedScene, but is there another way?

Thanks,

J-S
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______________________________________________________
Jean-Sebastien Guay     [EMAIL PROTECTED]
                        http://whitestar02.webhop.org/
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