Hello,
I can't find any reference to _receivesShadowTraversalMask in
osgShadow/ShadowMap.cpp... Is this supposed to have an effect? We would like it
to work as well as _castsShadowTraversalMask.
A workaround would be to add the node to a different subgraph than the
shadowedScene, but is there another way?
Thanks,
J-S
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______________________________________________________
Jean-Sebastien Guay [EMAIL PROTECTED]
http://whitestar02.webhop.org/
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